Thursday, February 9, 2017

Rules amendments Part I Limbers for Artillery and Gatling guns

As light guns and the mechanical machine guns of the period were roughly the same size there is no need to differentiate between them as far as limbers go. Thus they will be priced the same and have the same capabilities.

Having a limber adds two new Orders to those available to guns; Unlimber and Limber Up

LIMBERS
A normal horse-drawn limber for either costs one point and counts as six figures for transportation purposes. This allows the gun to move at Regular Cavalry speed. A model limber must be provided and will remain within 4" of its gun at all times. The limber can suffer two hits before becoming unusable.

HORSE ARTILLERY LIMBERS
 A horse-artillery limber costs two points and counts as ten figures for transportation purposes.
This allows the gun to move at Regular Cavalry speed but permits it to combine two actions into one Order; move and unlimber, unlimber and fire, fire and limber up, limber up and move. Note that the gun cannot move twice or fire twice. The horse artillery limber can suffer three hits before becoming unusable.


2 comments:

  1. Thanks John. One more thing I have to remember :)

    ReplyDelete
  2. Thye might come in handy if you make an all-cavalry force

    ReplyDelete